Whether you're after local PR support for a new game launch or a full press office function covering an international campaign, Dead Good has the capabilities and experience to deliver exactly what you need, on time, on budget and without any "blue sky/purple cow" marketing waffle.
With over two decades worth of experience in the video games industry, Dead Good has been called upon for its video game PR consultancy services on projects ranging from small budget iOS titles through to Triple A blockbuster launches, new technologies like VR, lifestyle consumer products and brand initiatives.
Here's a small sample of some of our recent projects:
Dead Good is the retained UK and International agency for Maximum, across its varied portfolio of titles, providing pre-announce consultancy services and event support. Rccent projects include Extinction, The Golf Club 2 and Beast Quest.
Darksiders Warmastered Edition (THQ Nordic)
PR coverage for the game, as well as breakout coverage for the horse stable collectors edition, including Horse & Hound magazine.
Lara Croft GO (Square Enix Montréal)
The international PR campaign for the PS4 and PC release of the multi-award winning puzzle title, starring the iconic Lara Croft.
The Dwarves (THQ Nordic)
Naming an English town the Dwarven Capital of the World, and a beer mat promotional campaign across London bars, pubs and fantasy stores.
Torment: Tides of Numenera (inXile)
From the crowdfunding campaign to Early Access release, Dead Good managed the international PR support and strategy for the long awaited spiritual successor to RPG Planescape: Torment.
Dying Light | Dying Light: The Following - Enhanced Edition (Techland)
International PR campaign covering specialist games press and mainstream media, including the UK, France, Italy, Spain, Benelux, Nordic and Eastern Europe.
Hitman GO: Definitive Edition (Square Enix Montréal)
International PR strategy, campaign management and event support for the PlayStation 4 and PlayStation Vita version of the critically acclaimed strategy title.
Magic the Gathering (Hasbro)
UK and Nordic PR agency for the world's best strategy game with more than 20 million players and fans worldwide. PR remit covers the traditional card game as well as digital gaming.
Deus Ex: Mankind Divided (Eidos Montréal)
International PR strategy, campaign management and event organisation for first wave of media hands on with Deus Ex: Mankind Divided.
Retained UK and international PR support and strategy for German distributor for titles like Victor Vran, The Mandate, Motörhead Through The Ages and The Dwarves.
Never Alone - Kisima Ingitchuna (E-Line Media)
International PR and event support for the first indigenously created puzzle-platform game incorporating Alaska Native story-telling.
Ruzzle (MAG Interactive)
Dead Good worked with MAG to conduct a survey into UK mobile gaming habits. The results featured in a series of national broadcast media interviews as well as the Metro.
Wasteland 2 (inXile)
A sequel to one of the most influential RPGs of all time, Dead Good provided international PR for the launch campaign securing rave reviews and coverage worldwide.